strings.xml, styles.xml, colors.xml, dimens.xml, attrs.xml 2 Code guidelines 2.1 Java language rules 2.1. Resource files in the values folder should be plural, e.g. For example, if we are defining a menu file that is going to be used in the UserActivity, then the name of the file should be activity_user.xmlĪ good practice is to not include the word menu as part of the name because these files are already located in the menu directory. Similar to layout files, menu files should match the name of the component. In this case you should use the prefix partial_. For example, when creating layout files that are intended to be part of other layouts. Note that there are cases where these rules will not be possible to apply. In this case, the name of the layout should start with item_. ComponentĪ slightly different case is when we are creating a layout that is going to be inflated by an Adapter, e.g to populate a ListView. ![]() For example, if we are creating a layout for the SignInActivity, the name of the layout file should be activity_sign_in.xml. ![]() Layout files should match the name of the Android components that they are intended for but moving the top level component name to the beginning. Following are some of the code editing practices you should follow when creating. Naming conventions for selector states: State Naming conventions for icons (taken from Android iconography guidelines): Asset Type Naming conventions for drawables: Asset Type Just keep safe your Gradle Plugin Setup for projects as per your. Resources file names are written in lowercase_underscore. Just put both in different folders, different location. ![]() 1.2 File naming 1.2.1 Class filesĬlass names are written in UpperCamelCase.įor classes that extend an Android component, the name of the class should end with the name of the component for example: SignInActivity, SignInFragment, ImageUploaderService, ChangePasswordDialog. ![]() The ribot Boilerplate project is a good reference to start from. New projects should follow the Android Gradle project structure that is defined on the Android Gradle plugin user guide. 3) Android SDK at /Users/sarahsalem/Library/Android/sdk Platform android-30, build-tools 30.0.3 Java binary at: /Applications/Android Studio.app/Contents/.
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